Wow! Black Mesa have released a trailer. I wasn't sure that they would ever complete their mission of recreating the original Half-Life game using the Source engine, but damn, this looks good!
Tunnel like hall Great river Trolls' path Narrow place Dragon's desolation Straight smooth passage Dale valley Trolls' cave Forest gate Lake town Goblins' dungeon Dark dungeon Trolls' clearing Elvish clearing Lonelands Elvenking's cellar Goblins' big cavern Gloomy bewitched place Running river Lower halls Spider place Front gate One of the first computer games that really fascinated me was the 1982 text adventure based on The Hobbit, for the ZX Spectrum. I was 12 years old when I first played it, and it was immediately clear that this was different from any other game I'd seen. It was a text adventure, but some locations had illustrations in brightly coloured graphics, which although crude by today's standards really helped transport you to another world back in those days of mostly monochrome screens and text-only adventure games. There is much more to be said about what made the game so special - in fact, the graphics
(Originally posted on Google+, Sep 30 2015.) So I got myself what has to be the nerdiest bluetooth keyboard in the world: http://sinclair.recreatedzxspectrum.com/ Quite expensive too, for a bluetooth keyboard. But build-wise, it's a perfect replica of the ZX Spectrum we know and love. Feels exactly right and has the correct key labels. Which means that used with a decent emulator, it recreates the feeling of typing on a real Speccy (without resorting to blind hunt-and-peck which is generally the case if you use a PC keyboard). And after some fiddling with figuring out how to unlock the full bluetooth QWERTY mode as well as the Speccy-specific mapping, I can confirm that it works as advertised as a generic keyboard for Android, iOS or Windows. I only had to ask myself, "can I think of anyone who's a more suitable target for this product" to realize that I really had to get it. It's certainly not for fast touch typing, but programming on a Speccy was more
The Erlang runtime environment is more similar to an operating system than to a traditional language runtime library. An Erlang "node" is an Erlang instance started with the flag -name (or -sname, for "short names" if your network does not rely on DNS). For example: $ erl -sname foo will give you an interactive Erlang shell with a prompt like this: Eshell V9.2.1 (abort with ^G) (foo@rocka)1> and you can see from the prompt that this is running as a "node" with the node name foo@rocka . In practice, this means that networking is enabled, allowing Erlang processes on this node to communicate with processes on other nodes, either on the same host machine or on other machines, through the ordinary Erlang message passing mechanism. Working with multiple nodes If I open a separate console and start another node bar@rocka in the same way, I can then connect these two and start doing interesting multi-node stuff: (foo@rocka)1> net_adm:ping(ba
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